Echo requests
Please fill out this form when requesting an Echo, then post it to this entry. The request will be dealt with as soon as possible.
When requesting an Echo induced by a past-life parallel/recurrence, please demonstrate clearly the similarity between the events, as well as the relation between the events and what is returned.
Please keep in mind that any echo must be triggered by experiencing something for the first time (unless it is a plot echo) and that recurrence echoes may not be gained off-screen: At least the initial trigger must take place in a thread or toplevel. In addition, we always want to hear the answer to three questions: 1. What was echoed? (under "What is returned?"), 2. What triggered the echo? (under "Reason for Echo"), and in case of recurrence echoes 3. Why did it trigger the echo (parallel)? (under "What is returned?").
Link to your info post: Info post.
Is this a memory Echo? If YES, it is approved by default. If NO, please wait for mod approval before playing it out.
Type of Echo: Physical change, power, ability, mental, memory, item or creature.
Link to the ET/DET usage form: ET/DET usage form. (Put "New!" if this is your character's first month in the game.)
Reason for Echo: What caused the Echo, whether it be by a plot-related trigger, a person or a canon recurrence. For the latter, this must be unusual enough to have been the first time the character has encountered it, and strongly resemble a specific event from canon. Picking up a can of baked beans from the store will not cause an Echo if it isn't any different than the times the character has done it before.
What is returned: What the Echo brought back. If the Echo is not a plot echo, please demonstrate clearly why trigger and echo content work as a canon reoccurence.
When requesting an Echo induced by a past-life parallel/recurrence, please demonstrate clearly the similarity between the events, as well as the relation between the events and what is returned.
Please keep in mind that any echo must be triggered by experiencing something for the first time (unless it is a plot echo) and that recurrence echoes may not be gained off-screen: At least the initial trigger must take place in a thread or toplevel. In addition, we always want to hear the answer to three questions: 1. What was echoed? (under "What is returned?"), 2. What triggered the echo? (under "Reason for Echo"), and in case of recurrence echoes 3. Why did it trigger the echo (parallel)? (under "What is returned?").
Link to your info post: Info post.
Is this a memory Echo? If YES, it is approved by default. If NO, please wait for mod approval before playing it out.
Type of Echo: Physical change, power, ability, mental, memory, item or creature.
Link to the ET/DET usage form: ET/DET usage form. (Put "New!" if this is your character's first month in the game.)
Reason for Echo: What caused the Echo, whether it be by a plot-related trigger, a person or a canon recurrence. For the latter, this must be unusual enough to have been the first time the character has encountered it, and strongly resemble a specific event from canon. Picking up a can of baked beans from the store will not cause an Echo if it isn't any different than the times the character has done it before.
What is returned: What the Echo brought back. If the Echo is not a plot echo, please demonstrate clearly why trigger and echo content work as a canon reoccurence.
no subject
Is this a memory Echo? YES
Type of Echo: Memory
Are you using a Double Echo Token? Nah
Reason for Echo: Hearing and smelling something large breathing in an underground tunnel
What is returned: The memory of traversing tunnels inside a gargantuan ocean-dwelling creature that carries a city on its back, which they can hear breathing all around them. He's in groundling form, because his winged form won't fit, but Moon, River, and the others are all in winged form, so he can look around and see other Raksura. He knows they're down here to hide from attackers in the control chamber high above on the creature's surface, and as part of the quest to find and restore the colony tree's heart seed.
no subject